Assignment 03 – “Happy Disaster” Introductions For this assignment I decided to mix two poems from the Brazilian concretist poet Ferreira Gullar. I chose his works because of it’s descriptive and originally deconstructed structure. Also, I’ve been always curious how his poems are surrounded by “objects”: his words are “stand alone” object waiting to be categorized, making them an interesting choice for playing with them in Python. The theme of “happiness” and “disaster” also resonates with my “brazilian soul” and my current longing for the particular kind of “strangeness” of my native land. Even calling Brazil a “native land” seems very strange; a result of distance, I suppose; of “saudade”: the portuguese word for missing something so much it becomes […]
Assignment 02 – my first Electronic Poem Introductions For this assignment, I had to create my own electronic poem using some of the classical examples given. I decide to use “Toroko Gorge” by Nick Monfort, because of the way it generated a scenario where the reader could roam through. My poem “Sole to Heart” was then generated using only words found on the NIKE.com website – including the title. I was curious about what kind of environment the bombardment of marketing call-to-actions would create. Maybe in the future, this same code could generate virtual reality environmental poems. Will we live in virtual corporate worlds? Are we already there? What’s the landscape that marketing call-to-action “salesspeak” that’s being generated in our […]
Assignment 01 – Transcription LINK TO TRANSCRIPTION FILE HERE The goal for this first assignment of the Reading and Writing Electronic Text, was to transcribe something, anything that wasn’t already available as electronic text. I have chosen to transcribe the following youtube video from a lecture I gave in 2014, together with Franey Nogueira, about this (not so) new thing called Virtual Reality about the Video The lecture took place at the Institute for Technology and Society of Rio de Janeiro, where every week experts in different fields would talk about the latest and most pressing issues. That year, the Oculus Rift headset was just released for developers and researcher, and I took it to myself to spread the word […]
For this assignment I had to use two different materials – plywood and acrylic excluded – using fasteners. Since first class I wanted to combine metal with wood. I believe these very basic materials can bring sophistication to any project: what If I stretched this relationship to its bare minimum? Designer bags, as wonderfully crafted that they are, still have most of its value related to its branding. I bought several different fasteners, ropes and chains – but chains prevailed.
My social tree project is now fully functional: the wood sculpture with the solenoid was sanded and the interface with the Facebook API worked. If the Social Tree Facebook page doesn’t get a new like after some pre-determined time, a signal is sent and the flower attachment drops. But I wanted a way to show the user how long until the drop, as well as giving some feedback from receiving new “likes”. So the “Like Timer” was developed. The timer consists of a servo motor housed inside a wooden container. A dial shows how close to the “drop” the Social Tree sculpture is. For finished I applied soft fabric, using glue. The Social Tree Sculpture fully functional. The rough shape […]
The goal for this assignment was to build an enclosure. I decided to make an enclosure out of one of my still rough pieces from my later “5 of something” assignment. This particular enclosure would become a prototype for my IC and PComp “grand” final project: The Social Tree. Inside this enclosure I will house a micro 5v solenoid and it’s cables. Only then I would sand the rough piece into its final sculpture/tree/“crooked finger” shape. As recommended, I wanted to it possible to open and close the final piece, using tiny shafts of wood or maybe a hinge, but – as it is described beloow – some problems prevented me to do it.
After some trial and error and dealing with the finicky P5 web editor, I’ve managed to replicate the serial control video Tutorial from Tom Igoe (here). (link to my file….which looks exactly like the tutorial’s, but I wrote it by hand so here it goes) In order to make it to work I had to copy and paste the same code a couple of times, because, even a simple error could make the editor freeze. Opening the saved file wouldn’t work. Also, I had to be careful to name my Port properly (COM3 in my case). Now I just have to find something interesting to do with it. The sky (and my skills) are the limit!
Depois da série “O que NÃO é Realidade Virtual” venho explicar com mais figurinhas o que afinal de contas é Realidade Virtual e o que a torna tão especial. Para quem quiser informações mais detalhadas (porém menos charmosas) segue alguns links abaixo: How Stuff Works : Virtual Reality TheVerge – Rise and Fall and Rise of Virtual Reality Time.com – How does Virtual Reality Headsets work?